Starsector ship names. Scy Nation; 18. Starsector ship names

 
 Scy Nation; 18Starsector ship names  This Game Has Many Type Of Ships Like Frigatw, Fighters, Catial, and Many More

Training stable diffusion to create ship art. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. This mod is compatible with utilities, faction. Those are all the larger-than-capitals that I'm familiar with, though they all still pale in comparison to the. g. i guess you could then spawn in the weapons too but i can't. 96 was focused on adding stuff to the game, not modifying existing code, after all. Ill try to methodically gloss over what gives it this status in a few points for those that wouldn't know about it: #Bullshit 1: damage# : FYI, this ship has 3 weapon slots. Emotional Support PD is just that but. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. Personally, I like to give different ship types a different name pools. Fixed - Watchtowers no longer permanently have the first faction they spawned under in their name (new game) Derelict Industries; Added - Blacklisted Riftgen from spawning on Niko Satellite planets; 3. While it may seem like a minuscule thing, it makes for more immersive and realistic. You also want to use them alongside either the traumtanzer or it's build able counterpart (can't remember the name,) because they give nearby rosenritter ships a bonus to range. Upvoting this in the hopes there's something out there for you. you're viewing your generator with the url starsector-ship-generator - you can:. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select. Some mods add set, specific systems, which might hold bosses or other specific locations. Hardened Shields (S), ITU (S), Shield Conversion - Front, Expanded Magazines. 96a and MagicLib 1. 1. Eradicators are the kings of ballistics. Assuming the Starliner is 236 meters, then: The Trident is ~26 meters long, a fair size for a fighter-bomber. 4, you find cryosleeper and kill. All the weapons gathered on this build are highly flux-efficient. Unlike the bonus XP calculation, it is not affected by d-mods, nor by civilian status. And while we're at it, for genuine awesomeness, paint the name onto the ship where possible. Mayasuran Navy v8. ago. VietCongBongDong • 1 yr. ^ This is from the flavor text of one of the built in systems. 278 votes, 23 comments. (BB ships can't have SO, but they can use assault focus, hullmod exclusive to BB ships, which has almost all of the same features as SO, minus the permanent 0-flux boost, but plus peak operating time (it only cuts it in two, instead of in three, like SO), and longer weapon range before it gets gutted - SO has. . Add to this about 200-500 MB depending on operating system, video drivers, Starsector's render buffers, screen resolution, number of monitors, other applications, etc. 49K subscribers in the starsector community. It didn't stop them from using Attack Drones in their frontier systems, and the TriTach AI ship designs evidently trace design evolution to before the Collapse. ago. Requires no other mods! Zero dependencies. only in certain cases). ago. It's okay to leave weapon mounts empty. Noted by how you can obtain the blueprints for the remaining XIV ships (Onslaught, Dominator. If you got a system called Uvas, Mansa or Tabitha, you should have a look. First Doom is always. 1a] Support Ships Pack 0. csv and in addition. 1. This also allows for a rather funny amount for a Dominator use of shields, that are further buffed by Hardened Shields. . 9. ) With that important note out of the way: some factions in the game have a stronger identity than others. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). Uniquifying the Factions, Part 1. r/starsector. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. Anything in modded Starsector that feels like a complete meme = probably Vayra's work. The Wurgandel from ED shipyard, Cathedral from SWP, and something similar from pulse shipyard that looks like a tritech cathedral. Personal favourite has to be the Archer, a midline missile destroyer, fragile but provides great support with 3 medium missile ports. ago. I didnt know vayra's sector edits the name list. For instance, I just made a hyper-long-range Gryphon build, and I wanted to spam 6 of them in my fleet to overpower enemy PD. DWG262 Czvarke Astro Combat Fighter. 1) Augmented Drive Fields modspec (+2 burn to affected ship) 2) Sell or Store any ship with Degraded Drive Fields (-2 burn to ship) 3) Navigation perk (+1 burn to fleet), -30% effect of nebular and deep hyperspace. Planet names: Inner Light, Golden Path, Busy Child. The Apogee to me is the Starsector version of Star Trek's Enterprise so I usually name it along those lines. The Conquest lends itself to asymmetric weird loadouts and is challenging to use but fun in a glass cannon way. Logged. New patch is the perfect time to drop in, welcome to the community. ago. Reviewers praised the game on release. skeleton code / boilerplate necessary for future Ship Skin editing mode has been added, but this mode doesn't do anything yet so don't get too excited when you see it in the menus; heavy code maintenance / cleanup / refactoringStarsector star wars mod is braking records in strongest ships. Edit. Typical users will see around 550 MB of VRAM usage with vanilla alone, and about 1070 MB with GraphicsLib and Ship/Weapon Pack enabled. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. ago. Premium Explore Gaming. It should be fairly easy to find the name mod, including a few other nice mods! This mod is based on personal needs for specific ships to fill in gaps I experienced when playing Starsector. Use an Astral or an XIV Legion, not a base Legion. Starsector. I've found one as a derelict in the sector where the trader for the Great Houses is located (it's in the outer reaches of the sector). ago. RandoShacoScrub. close. MtnMaiden • 1 yr. . You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. Edit. ) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! More Ship Names is a mod for the game Starsector that adds over 7,500 new ship names to the game. The names "lostech" was kinda nondescript. Promise: added by Arsenal Expansion, you need level 16 for it to appear in random bar. 6. Frigate and Destroyer are weight classes, if goes Frigate-Destroyer-Cruiser-Capital A bunch of ships in the game are support vessels, freighters for cargo space, tankers for fuel etc. Still, the point-blank range is not optimal for Hiigarans. LesserFailure • 2 yr. . Manage an empire or EXPLORE space in first person. In 0. Features. Lordomi42 • 1 yr. If in case you don't have it yet. Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G. Morpheus is a rare but damn unique ship. 50K subscribers in the starsector community. Terran = “new terra” desert = new Sahara/new Arizona. If in case you don't have it yet. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. ) Turn on sustain burn and your transponder nearish the target, but out of range of the ships if they emergency burn towards you. there are only 4 legion xiv as unique ship in vanila game, the other solutions is try instal ships and weapons pack or any other fraction mod + nexerelin mod so you cam get some unique ships as bounty loots. 95a] Low Maintenance 1. 8a): - Update deployment cost of ships. It is formatted as a comma delimited CSV file. RandoShacoScrub • 4 yr. But the most general metric for how good a ship is in combat is its deployment point cost. A while back, I wanted to dig into Low/Mid/High tech designations and what they mean. Flak is the best against small missiles, but it doesn't consistently take out torpedos and harpoons. Join a faction to gain useful support and represent them in war and peace, or start your own. 3. The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. I wanted good and easily. . 2 now. 2 flux efficiency along with best-in-slot shields. Though some of their fighters might need some hits with the nerf bat. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. after some time of searching through the list ships page (i've got loads of faction mods) i found: tsc_forgeship thx!It *** my ship quality! In Vanilla Starsector, the faction wide quality is determined by the largest exporter of hulls. 4X game features in Starsector. There are two methods to do this. GreenGhost95 • 1 yr. 4: Profit. Sometimes they even sound like characters from your favorite video games. But what i want is to spawn one, not locate. Laflaga • 1 yr. The Paragon alone can win a 1 v 3 with other Capitals. ship file and renamed it to eradicator. Starsector. 1. This generator will generate such names, but they're the more toned. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. As the reputation of each of your ships grow, it will earn traits that influence its performance. 2. Faction Info. Luddic Church, Knights of Ludd, & Luddic Path. Dreadnought-class Vanguard Spaceship. ship file. Their non-dreadnoughts aren't too unbalanced. LunaLib. The Sindrian Diktat is a small military dictatorship ruled with an iron fist by former Hegemony Admiral Andrada, who went mad with power after a planet in the system had its population bombed to. Starship Legends adds more personality and variety to. patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. ago. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. I find that the AI generally can't use high tech ships very well, with low or mid tech ships working best. Ships come in many different shapes and sizes, and so do their names. By the way, recovering a ship and then scuttling it is equivalent to salvaging the ship immediately. It's a cruiser, hammerhead is a destroyer. "Medieval" isn't quite accurate, but otherwise the shoe fits. 96a Improved acceleration and deceleration (not top speed) Added built-in hullmod: "B-Deck" Activates when the fighter replacement rate reaches 50% Relaunches fighters to. Mule is a hybrid ship done right. Stopped using roman numerals in ship names Logging on OS X: will now produce Contents/starsector. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. 200. 95a with new ships. Or try the jumpy type of virtuous for short range hit + run to outmaneuver and pick off multiple targets. 4 - Mechs/Fighters, wings with personality. ago. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. Destroyers - conceptual names; Intergrity, Valor, Resolve. The owner of the ship can usually name the ship whatever they wish, and there's a huge variety of used names out there. « on: November 13, 2021, 08:54:14 AM ». The ARKS Ship serves as the capital ship for Oracle. Balzeberret answerer of questions • 2 yr. Domelaze. magiclib`. Remember that shift let’s you strafe, and to manage your flux. They fit with the vanilla ship designs visually as well. starfarer. 3. This can result in ships getting names they shouldn't, e. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. That's also my favorite ship, if made correctly you can absolutely solo most of the enemy's fleet. Starsector. With the goal of introducing humanity to a new era detached from the Domain with the Persean Sector at the forefront. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. See the OPTIONS. In This Article, All The Starsector Ships are categorized into Four Types Of Tier Lists: Tier S, Tier A, Tier B, and Tier C. If the current name does not match the faction's ship prefix, it will update the name instead; Ships: Added Apex-class Heavy Droneship; Added Nova-class Drone Battlecruiser; Added Pegasus-class Battleship (midline) Added Executor-class Battleship (version of the Pegasus)The Domain fleet doctrine and ship design timeline makes no fucking sense. The code is: )the legendary battleship “The Hero of Eventide” dating back to the XIV Battlegroup captured by Admiral Arkansis and converted into a trophy ship/insult. 14. It used to be called Starfarer. It's only completed 25% of it's training, but already producing some. I believe the insurance only triggers if the ship gains a dmod from the battle. 0. 2D RPG/Trade/Fleet Combat Game. It's $15 (~2 hours of the lowest U. The automated shipyard is a structure that can be discovered around a . The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. Biggest ain’t always the strongest, but I do know about some huge ass ships. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks Starsectorstarsector-coredatahullsship_data. although this isn’t an absolute representation it more or less outlines each tech tier. For example, I like to name my Auroras after various mythological wolves and other canines, or hunting-associated gods/goddesses. json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV. It's only downside is the very short range (300). 2: Look for the REDACTED ships' names. The laboratory also increase the production of 3 random commodities on your planet)It uses DP not FP. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing. It's very hard to lock down and kill due to Maneuvering jets system, meaning AI. one that allows custom searches through editing a CSV file. 4% completed, the first "ship" appears. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. 8. You realize you can use some weapon group trickery to make them actually good? Sabots linked together with a weapon to force them to fire, whereupon some ship eats 7,000 kinetic burst and 14,000 emp (this can be done 6 times before only having pods left and popping autoforge, for 12/24 rounds of get fluxed), and. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. 4% completed, the first "ship" appears. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. It used to be called Starfarer. Our drive fields probably push matter out of the way anyhow, with big objects like asteroids being stuff that doesn't get shoved away trivially. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsector\mods[modName. It's literally better to just run a Hammerhead in it's place most of the time. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. Newfoundland (the train) now gently pushes away friendly ships it would collide with. DolanTheCaptan • 2 yr. Start heading back towards the planet and go dark. Gemogee - Combat carrier, maintains the shielding of the Apogee. In t. Follow in the footsteps of the famous Osiris Sun, a former Tri-Tachyon salvage captain. It used to be called Starfarer. We need a new everything tier list. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. 1 Ingame hit your ` key to bring up the console. A Library mod for Mod Developers and other utility. Super OP for smuggling for cash. 3, you go to a new weird system and fight fleet, get sierra cruiser. each mass D-modded ship will 100% want at the very least reinforced bulkheads, so you can recover it when it dies. However they also have some properties that make them legitimately good as a derelict fleet. Highly configurable. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels; Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”). A simple, clean fighter-, and cruiser-centric high-tech/midline faction,focused around carrier combat, specialized weapons, and high mobility. Advertisement Coins. The next best capitol only has an upkeep factor of 0. 444. THE SHRINE OF HESPERUS. Some ships have moving shields which follows your mouse, but these are usually only found on mid or high tech ships. This mod changes the game to set your max fleet size using the total deployment points of your fleet, rather than raw ship count. 96) Contents. First of all, there are 5 size classes – fighter, frigate, destroyer, cruiser, and capital ship. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. This Game Has More Than 1 Million Downloads and more than 1 Million Active Players. They are phenomenal early game ships. ago. Persean League. DamascusSeraph_ • 1 yr. ago. Flick on and off your transponder while backing away from the target drop. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks;. 12) They are both flagship and AI fits sprinkled all over the place. Propels the ship forward at. Continue Reading [Starsector Mods][0. Games. The traumtanzer itself has 6 medium missile slots, two large universal slots, an autoforge that replenishes missile ammo over time, and a phase skimmer system, so it. The mod patch will contain the blade breaker faction start, additional super ship starts for Dassault-Mikoyan (i. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Brilliants are A tier, Scintilla are B. csv entry contain all of the information directly about a ship. For orbital battles, the debris field will get spread out by the different velocities and distances of ships from one another, spreading it from a large singular threat to a wide, lowered threat. Their heavys aren't that great anyway, so the three mediums is really all you need for a solid ballistic ship-shredding experience. close. I need to heat my house and I like the massive brawls. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 4: Profit. Logged. Also adds virus bombing planets if you want to go full Inquisition on people. The Drover is a destroyer-sized combat carrier, quite fast and can also carry a sizable large missile load. Omega_DarkPotato • 1 yr. Or it might have been more than 6 fighters/bombers in a wing crashes the game. More Ship Names adds up to 7,000 fitting ship names that are randomly pooled, so you don't have to get the same name for every other ship. ini file in the mod folder or use LunaLib to edit settings in-game. 95. Whatever ships have the mounts. here. . 3x ion pulse up front, 2x needlers on the side, and expanded magazine means I can 100 to 0 anything smaller than a cruiser (and even some of those). Centurions are better distraction ships than Wolves. The ship is called Ristreza from Tahlan Shipworks mod. Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. The Dorito Bags can be found in ships with a Coronal Hypershunt. Planet Umbra Has an interesting quest for the pirates. close. Or install the. Everyone should try the Falcon [P] variant. 8 demand is the most you're going to get for a player colony, as a High Command for a level 6 colony requires 8 supplies and ship hulls. It's from the Low Tech Armada mod. Not sure if the names are exactly right, but I think you can find it with this. Mechanically, the point of balance is going to be if a suicide ship is allowed reinforced bulkheads. take note of any underdashes (___) once you have the name type the command. A . ThursdayBestDay • 1 yr. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. This mod adds a pair of new shaders. 4,0. More Ship Names is another simple mod that can spice up your Starsector experience. videogame_asset My games. Some tips, tricks and recommendations! Don't let the struggle of a confusing refit screen stop you from bec. A collection of mostly kitbashed ships that fill vaguely supportive roles. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. Fighters have . asterisk = from comments. Sindrian Diktat. I keep big daddy paragon in my fleet to tell pirates and large conflicts to fuck off, but ever since I made. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. . Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. These aren't the clean R&D folks in sterile labs. The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. 2,5-Aggrecive officers for faster battles. Advertisement Coins. Add_ship console code. I've mainly just asked questions on the sub, so maybe it's time I gave. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Two of these should spawn per game, and they will spawn in systems with a blue giant. Ye, but you can just edit the mod_info. 1a RC6 - Slightly buffed TIM's minefield upgrade, also made it less likely to mine yourself - Cabal cannot take ships that can't be scuttled (such as Ziggurat) or those that have unremovable captains (such as integrated AI cores) - Cabal cannot take mission items (such as Janus Device) Version 1. In General (The Domain of Man and its remnants) Hegemony. It is formatted as a comma delimited CSV file. Make sure you un-suspend repairs on your ships, then the fourth button should allow you to repair. 12) They are both flagship and AI fits sprinkled all over the place. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. CTPVTPonds • 3 yr. The. 3. 3: Delete the UNBOARDABLE tag from their entries. Legacy of Arkgneisis; 17. I like the crew ships. Several options exist for the large hardpoint, each with its own strengths and weaknesses: Autopulse Laser: Low OP cost (for a large weapon), fairly versatile but limited effectiveness against armored targets. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Starsector . UAF's loyal fanbase and supporters for their amazing support and trying out. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as. Lacks large weapon slots, but two universal mediums and two flight decks compensate for that well enough. 9a. Re: What's the gamebreakers in each class of ship? The Apogee is an outlier for several reasons. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Array of elements and weighting values If an invalid name source is specified and the ship namer picks that source, it will fall back to using all available name sources. with ships renamed to "E-[Number]. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. 200. You'll also occasionally get missions to scan them (which doesn. It's only completed 25% of it's training, but already producing some. For users it adds ingame mod configs, a mod version checker and a debug panel. json. ThursdayBestDay • 1 yr. You can get the same amount of bays with two Colossus Mk. Step 2: You need the ID of each unique ship in the fleet. Starsector > Suggestions >. Stats may have modifiers such as hullmods. Its unique B-Deck hullmod allows a single rapid restoration of fighter capacity. ago. Training stable diffusion to create ship art. Some code refactors, mostly to account for LunaLib changes; v4. More range and damage than the dedicated point defense beams, and they still track well enough. And i bet it'd be easy too, just make sure all the letters in the alphabet are in the RGB colors, and go for it!. ago. - Thanks Balmung60! Change log (1. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. It's outdated but you have the version that works in the comments at the last page iirc. (9,950 names for. That's Sylphon RnD. Toomuchsheep • 4 yr. Assign weapon groups as you would for a normal ship, but also add in the slots for the modules. 1. has HVB bounties . The more commonly balance tweaked information is in the ship_data. interesting (and very orange) results. You can narrow down the lost by putting in the beginning letters of the ship. I've got a formatted list of like 500+ ship names that I've been sitting on for ages. 2. Quest 1 id where you need a bar event. ago. ago. No hate though! Pretty much every mod does it seems. When logged in, you can choose up to 12 games that will be displayed as. A typical successful engagement against Diable Avionics' fleets generally requires a solid phalanx of anti-fighter weapons to break the initial Wanzer and missile waves and a decisive counter-strike while their carriers are still rebuilding their strike-craft support. Allowing the ship to fire for long periods of time before flux buildup. If you want to switch out a weapon for another in ship variants, this is the one. variant files, . It's in modded only, Nex or Starships Legends iirc. x or 2. This build was nuts with SO boosting scarab to a 600+speed, but even without SO still works fine. ago. Automated with data. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Starsector has some inspiration in Battletech universe, which is a dystopic sci fi setting where there is.